![]() ![]() These tools do not replace the kind of intricate hand-design that many referees find to be enjoyable, but they allow for the quick creation of basic outlines and one-off sites that can support an evening’s adventure when the players suddenly decide to charge off in an unexpected direction. The resources also include several unkeyed maps for quick integration with the site generators, allowing a GM to produce a fullyfurnished ruin or dungeon in minutes. Resource lists at the back of the book can be used for the fast generation of names, NPCs, businesses, and room dressing for the lairs you construct. You will find information inside on the numerous peoples and polities of the Isles, along with extensive tools for the quick generation of political intrigue, urban adventures, threatened borderland outposts, and crumbling ruins. While this book can be used as a conventional campaign sourcebook, it is intended to give you the resources necessary to support a free-form sandbox game in a way that doesn’t chain a referee to the design desk for hours before each session. Red Tide is intended to provide a Labyrinth Lord with all the tools necessary to run a campaign of sandbox adventure in the wild Sunset Isles. ![]() It is an hour for heroes to rise against the Tide and all the ruin that awaits- for without them, this reprieve from destruction will come to a bloody end. The Shou take counsel in the western mountains, and the Hell Kings’ hunger burns brighter each year. Its whispers infect the dreams of the weak and send them praying to red purposes. On isles far from Ektau, the crumbled remains of former colonies and mad exiles stand as monuments to the dangers of the Isles, and invitations to those brave enough to seek the treasures of a dead past.Īnd all the while, a hundred miles from the wave-washed shores, the Red Tide waits in wailing mists. Wilder breeds lurk in the jungles and hills and lush forests of the Isles, often with little love for the interlopers and their land-hungry ways. In their deep mountain delves the dwarves of Altgrimmr seek gold to gild their warring afterlife, while colonies of elven refugees struggle to maintain the ancient Creeds that have guided their people for ages unnumbered. And in the northwest, hard against the Shou-infested mountains, the city of Hohnberg stands as a grim shield against the tribes. Decadent Tien Lung squats like a toad on the southern coast, its necromancers and reckless sorcerers daring enchantments that no wise wizard would attempt. To their north, the demonic Shogunate hungers for land and souls for their Hell King masters, having traded the hope of paradise for strength in the living world. The Mandarinate of Xian dominates the eastern end of the great isle of Ektau with its wealth and hardened legions. Despite this constant struggle, the refugees have forged polities and city-states out of the steaming jungles and jagged hills. If they ever cease their tribal squabbling the cities of men will not long survive their rage. The savage Shou tribes of the interior ravage the western borderlands constantly, and have even dashed their howling hordes against the very walls of Xian, the greatest of the cities of the Isles. The ancient lodes of black godbone keep back the red mist and the demons within, but who is to say how long this reprieve will last? In the three centuries since the world’s ruin, the refugees have made a home in this unfriendly land. The walls of crimson mist and demons have consumed the rest of the world, and it was by a seer’s vision alone that the few survivors reached the Isles. Here in the harsh wilderness of the Sunset Isles, the last remnants of a ruined world have gathered for shelter against the Red Tide. These trademarks are used under the Labyrinth Lord™ Trademark License 1.2, available at A Rising Tide The world has drowned in crimson. Labyrinth Lord™ and Advanced Labyrinth Lord™ are trademarks of Daniel Proctor. Some maps produced with Hexographer, Labyrinth Lord™ is copyright 2007-2011, Daniel Proctor. Some artwork copyright William McAusland, used with permission. Some artwork in this book is ©2007 Reality Deviant Publications, used with permission. Design, Maciej Zagorski, Michael Syrigos, Pawel Dobosz, Rick Hershey, Shaman’s Stockart, Tamas Baranya, The Forge Studios, and V Shane. Art by Cerberus Illustration, Eky Chan, Jeremy Mohler, Standard Stock Art by Empty Room Studios Publishing, Joseph Wigfield, Justin Hernandez, Katana, Kimagu, Louis Porter, Jr. Table of Contents A Rising Tide.4 A Crimson Past.5 People of the Isles.12 The Lay of the Land.19 State and Society.27 Heroes of the Isles.44 Red Sorcery.51 A Bestiary of the Isles.70 The Houses of The Lost.80 Secrets of the Mists.136 Game Resources.142 Index.169 ![]()
0 Comments
Leave a Reply. |